
    * Mouse dont work under DOS/WIN anymore :-/ works good under X tho.
      In fact it works but cursor isnt updated, allegro related?

    * fix (r32+d16) shit, dont work at all.
    * fix (r32+d8) -""-




    * CHERRY: At opcnt 22012 a RET occurs that pops from outside of stack.


    * KOF-R1: At opcnt 3120, a RET teleports you to 002000, likley because
              of invalid stack adjusting.              


    * KOF-R2: Ends up in crap code (misadjusted) at 2061A8.

    * METAL:  Ends up in *wierd* loop before 207B81.


    * PUZZLE: Misses SLL 4,XWA at 200052.


    * SAMURAI:
      Stucks in eternal loop right after opcnt 1700 checking 0x5636
	  and waits for it to be nonzero.


    * SHOGI:
      Stucks in eternal loop waiting for 0x43E4 to be nonzero at
      200151.

    * SVCS:
      Wierd loop at 26AB13.


    * WC98: Misses MUL r8,(mem) at 717.



        * virtual machine reset
        * get ALT key combinations to work
        * write prompted inputs code
        * add "teleport to location" in disasm,tile and memory windows
        * highlight registers that changed content from last
          instruction executed
        * fix gui bugs (moving windows, cursor that is flashing when moving,
          not mess up if bg.bmp dont exist, windows ordering).
        * improve disasm scrolling
        * hilighted bar in disasm that you can scroll and tag breakpoints
        * dump ram memory content to file
        * add tile editing like in NESticle
        * add screen window for future gfx implementation
        * options:
          [ ] Step trough calls (like in NO$GMB :-)
        * rewrite memory allocation and write some "wrapping" to shrink down
          to 0x300000 bytes of ram (3mb) instead of 16mb as of now.
          How?: 0x0000-0xFFFF is used for RAM etc, but 0x10000-0x1FFFFF is not.
          0x200000 - 0x3FFFFF is used for ROM.





