/********************************************************
*                                                       *
* Neo Geo Pocket Color Image Util by Stumble [MNC/ACC]  *
* Version 0.4b                                          *
* If you find any bugs, or come up with a feature or	*
* improvement drop me a line on irc (EfNet) or email    *
* val@internet1.net                                     *
*                                                       *
* Compiles under: Solaris 2.5.x, Linux, DOS (DJGPP)     *
*                                                       *
********************************************************/
/*

Fixes/Changes in 0.4b:
	-o's output is now in a dos friendly mode
	-p (pretty print) with formating options feature added..
	-P (same as above, but turns off dos friendly print more)


	Adding Version reporting.. See **


	Note: still have the old style of printing in there also..

	also added another feature for the dev'rs (dunno if they'll
	use it).. I'm sure you can find it (strings)...
 

Explanation---

New options (Short mode): 
-p[fgicslov]

	f - Filename
	g - Gamename
	i - ID #
	c - Color/B/W
	s - Size
	l - License info
	o - Offset 
	v - Version (according to NIL thats what the flag is)


New options (Long mode): 
-p[efgicslov]

	e - Extended Game Name (from list.lst)
	f - Filename
	g - Gamename
	i - ID #
	c - Color/B/W
	s - Size
	l - License info
	o - Offset 
	v - Version (according to NIL thats what the flag is)



Examples:

ngplist -Si -pifgcsl ngpdir

will output:
    ...............................................     ...........
 ._: Neo Geo Color List Tool 0.3b By Stumble [MNC] :_._: @!ifgcsl@ :
:....................................................:.............;.....
:ID #:File        :Gamename    :Color:Size  :License                     :
`....:............:............:.....:......:............................:

sorted by id #...




-Stumble [MNC]

 	** Version reporting.... it looks right on MOST games.. 
	but sometimes the version tahts in the gamename field is Version-1
	but not always.. so theres no way for me to correct and dispay
	what they want (since there is no standard way they do it)
	BUT.. if another copy of the game is dumped with a different value
	there then it is a different revision...


Thank you to:

Greets to all the hoes, to all the people that don't
bother mentioning me in there scrollers and demos,

Special Greets go out to (in no special order):  
waynekerr, Nagra, NIL, Danzig, MFM, cools (thanks for the bug report),
#snes..........


Also thanks to 'three86' for allowing me to work on this
while I should have been coding for work... 

ID # still missing..
0003 0006 0013 0018 0019 0022 0034 0042 0043 0047 0072 0073 0077 0085 0086 0091
0092 0094 0096 0100 0101 0102 0103

*/
