3LUX
----
POL> Aristo (Mariusz Zaleski, swap, 95), Crazy Mind (Rynski Grzegorz, code,
     04/94), Thevill (Tomasz Pojak, swap, 95).


20th Century Composers (20CC)
-----------------------------
HOL> Edwin Van Santen (code music, aka EVS, 88-11/94), Falco Paul (code
     music, 89-93).

20CC was a wellknown music group, who did music for both games and demos.
EVS invented the world's fastest music routine, which took only four raster
lines, and released it with a version of his own intro music for an
exclusive crack intro he made for the group Enigma. Falco Paul coded
another, normal replayer. Thanks to EVS for information! :)
  1989 - The group became a subgroup for Amok late this year, but it didn't
last long and by december they were on their own again.
  1990 - Some news stated that Beatmachine had joined early this year, but
this is incorrect.


64ever (1997-)
--------------
64ever presents themselves as a 'label', not a group. They were formed in
1997 by Lax and Raven, and the label was first applied to WOW's X 98 demo
"Halfbaked". The second production bearing the label was the intro
"64ever-4k" at Mekka Symposium 2000. Their third and most ambitious
production so far was the demo "Insomnia", 2nd in the X 2001 demo
competition. Their current 'member list' includes Raven, Vip, Reaper and
Lax.

  Insomnia (2001, .11, Demo).
  code: Raven, Reaper, gfx: Vip, music: Vip, Jeff.
  2nd if the X 2001 demo competition.
  review: This demo took a long time getting from the X 2001 compo to the
  public; it was finally released on the 4th of november 2002. But was it
  worth the wait for the rest of the world to see this demo? In my opinion,
  a definite YES. Compared to the winning demo, Resource's "Soiled Legacy"
  this is clearly the lesser demo of the two, but that's a long way from
  saying it doesn't cut it. Huge amounts of art in Vip's characteristic cute
  style, plus some pretty solid coding from Raven and Reaper, adds up to a
  real enjoyable show. The music works fine, but there are no tunes here
  that 'set me on fire', so to speak. It's a question of personal taste, I
  guess, you can't really debate good music. :)
    The demo is accompanied by a rather elaborate notefile (more like a
  mini-diskmag), detailing everything from the history of the group to
  troubleshooting tips for the demo. [glenn]


711 [old]
---------
711 were a cracking group, probably based in germany.
  1989 - Macumba joined from Dynamix around september.
  1990 - Macumba left for Vision in september.


711 [new]
---------
GER> Count Zero (swap, 02/92), Luke (Carsten Schmiade, swap, 03/92).


1001 Crew (1001)
----------------
???> Honey (crack, 05-06/87).

1001 Crew is mostly remembered as the group that 'opened the borders' on
the c64, but in reality Radwar was first, by opening the top (and therefore
also bottom) borders. 1001 came a little later, and were - true enough -
the first to open the sideborders. They also released some cracks.
  Thanks to Rene 'Mark' for some information.

  Letter III (demo).

  Movie Scroll II (demo).

  Suburbia (demo).

  Time Trax Sound (demo).

  Amazing (1986, demo).

  Escos (1986, demo).

  In The Border We Trust (1986, demo).

  Letter V (1986, demo).

  The Final Edge (1986, demo).

  Border Letter II (1986, 07.05/05.07, demo).


2000 AD
-------
DEN> Apollon (87-10/88), Blitz (gfx, 87-10/88), Chrome (sysop 'AEROSOL ART',
     01-02/93), Comic (Dan Rasmussen, 10/88), Droid (87-10/88), Krush (code,
     10/88), Wizz (code, 10/88).
???> Codex (10/88), Liteace (10/88), Manimal (10/88), Softtech (crack, 87-
     10/88).

PREVIOUS MEMBERS (pre 10/88) -

DEN> Network Tek (87), Scorpio (Thomas Villadsen, code).
???> Jolly (87), Warp.

2000 AD were a cracker and demo group based in Denmark, active at least
from 1987 to 1989. Other demos or productions released by the group, where
we do not know anything except the title, include: "Aceplotter", "Chilli
The Most!", "Close To Finish", "Demo of Doom!", "I'm Ruling", "Magic Line"
(cooperation with Soft Zone), "Mip Mip Police" (cooperation with System and
The Supply Team), "Practical Joke!", "Skulls Rules", "Slim", "Underlight!",
"Whitney Demo" (cooperation with The Supply Team) and "Why Not Mosh!"
  1988 - The demo "Party" was released at the Hexagon Party in october, and
announced Frenzy, Savage and Laxity had left the group for Starion.
  1989 - Drake left to rejoin Contex around september.

  Short But Urgent (198x, 25.06, Demo).

  Back To Burn (1988, 02.05, Demo).

  D V Jek Ik Enu (1988, 25.04, Demo).

  Twisting '88 (1988, Demo).

  X-Zorcisms! (1988, Demo).

  Plastic Rulez (1988, 07.04, Demo).
  Cooperation with System.

  Twisting #3 (1988, 01.10, Demo).

  Party (1988, 22.10, Demo).
  code: Krush, gfx: Blitz (logo), music: see review.
  Released for the Hexagon Copy Party demo competition.
  review: As they say themselves; it ain't much ;) This three-screener is
  pretty limited, and was likely just released to release SOMETHING at the
  party. Let's quickly walk you through the parts; part one has a dot-scroll
  (likely faked, just a font with dots), and a few sprites over two static
  raster bars. The second part is a little better; an ok logo by Blitz
  resides at the top of the screen, and the main focus is a scrollstretcher
  below. We've seen it before, and it's not executed with any particular
  finesse here. The final part is a particular anticlimax; a large scroll
  over the background (the stretcher effect recycled?), with the word
  PARTY!?! overlaid with sprites, in an especially uninspiring sinus
  movement.
    The only musical credits is given for part 2, which is one of Matt
  Gray's tunes from the game "The Last Ninja II". Likely all pieces of music
  were ripped from games. The demo is a single 70 block file, containing 3
  demoparts. [glenn]

  Discomic (1989, 24.05, Demo).
