                      --== FunPipes ==--

Win32 1K Intro release for Xenium party 2019 coded by mikael.

A simple 3D Truchet pattern rendered with raymarched distance functions.
Features full lighting, shadows, reflections and cheap ambient occlusion.

Tools used: masm32, crinkler 2.2.

Requires: ye good old DirectX runtime, esp. d3dx9_43.dll for shader
compilation (which takes some time to compile, btw).

This is my firstie...

It does compress to 955 bytes with /TINYIMPORT enabled, but I decided to
leave it as it is (1018). Probably I could reorganize the code to gain
a few bytes more and possibly add some sounds, but... I'm not a musician
and a rather poor art designer. Maybe next time...

Thanks to: Blueberry and mentor for Crinkler, Reg / Altair for
inspiration...
