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NOTE TO THOSE UNFAMILIAR WITH DOOM:
You'll need GZDoom and DOOM2.WAD to play this level. GZDoom is freely
available, but DOOM2.WAD will require a bit more digging. If you're
reading this while at the Syntax venue, find me or cTrix and we'll sort
you out :)
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Title				: NIGHTMARE LAB
Filename			: nmlab.wad
Release date			: 2nd November 2019
Authors				: Pselodux, with music and title graphic by cTrix
Email Address			: signal@0F.digital
Other Files By Author		: Quite a few, many years ago. Contact me if you're
				  interested.
Misc. Author Info		: As mentioned, I made a ton of levels, around
				  20 years ago. Since then, I've had experience as
				  a technical graphic designer, among other things,
				  so it's interesting coming back to Doom levels.

Description			: Submitted for the WILD compo at Syntax Demoparty
				  2019. I've had this idea for a while, but only
				  just had the time to get it done! 
				  It's an interpretation of the venue used for
				  Syntax, based on memory, photos, and a rough
				  plan of the building. I've used some artistic
				  license, mostly due to engine limitations,
				  but also to make things a bit more interesting
				  for deathmatch.

Greets / thanks			: cTrix & Lul Frodge - my quaddie drinkin'
				  bandmates in The Grande Pricks; Aday; Ruan;
				  everyone else in the local and international
				  chip and demo scenes I've met and enjoyed beers
				  with over the years :D

				  Also much thanks to Yeff for providing me with
				  the plan, which helped jog my memory :)
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* What is included *

New levels			: MAP01 only
Sounds				: No
Music				: Yes! A ridiculous prog thrash track by cTrix!
Graphics			: Just the title image, again by cTrix :D
Dehacked/BEX Patch		: No
Demos				: No

* Play Information *

Game				: DOOM II. Tested with ZDoom but should
				  technically work with vanilla.
Map #				: MAP01
Single Player			: No
Cooperative 2-4 Player		: No
Deathmatch 2-4 Player		: Yes!
Other game styles		: Give it a go and let me know.
Difficulty Settings		: Not implemented

* Construction *

Base				: Based on the Syntax venue :)
Build Time			: Approx. 20 hours, over three days
Editor(s) used			: Eureka Doom Editor on macOS
Known Bugs			: Nothing yet, let me know if you find any
May Not Run With		: ??? I haven't tried it with vanilla, but as
				  mentioned above, it should work.
Tested With			: GZDoom macOS

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse. If you make a single player version of this map, please get in
contact, I'd love to see it!

You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc.) as long as you include this file 
intact.