->Initializing GL Window
Current Screen Resolution: 1920 1080
ScreenSize = 1920x1080 with aspect ratio of 1.777778
->Initializing GL Context
	Status: Using GLEW 1.7.0
	OpenGL Vendor: NVIDIA Corporation
	OpenGL Render: Quadro K2000M/PCIe/SSE2
	OpenGL Version: 4.4.0 NVIDIA 343.98

loading shader: src\drawables\cameraHUD.glsl
include: 
Debug Info for: src\drawables\cameraHUD.glsl: 69
	Vertex info
	-----------
	(0) : error C5145: must write to gl_Position
	Texture src\drawables\cameraHUD.png failed to load
created RT: [bg] 1920x1080
created RT: [backbuffer] 1920x1080
created RT: [gaussA] 960x540
created RT: [gaussB] 480x270
loading shader: demosrc\17ss\data\bg.glsl
include: 
loading shader: demosrc\17ss\data\blit.glsl
include: 
loading shader: demosrc\17ss\data\flyingParticles.glsl
include: 
loading shader: demosrc\17ss\data\generateGridTexture.glsl
include: 
loading shader: demosrc\17ss\data\high.glsl
include: 
loading shader: demosrc\17ss\data\line3Drenderer.glsl
include: 
loading shader: demosrc\17ss\data\noiseGaussBlur.glsl
include: 
loading shader: demosrc\17ss\data\overlay.glsl
include: 
loading shader: demosrc\17ss\data\particleSun.glsl
include: 
loading shader: demosrc\17ss\data\postProc-1.glsl
include: 
loading shader: demosrc\17ss\data\psGenCircleObjects.glsl
include: 
loading shader: demosrc\17ss\data\quads-binary.glsl
include: 
loading shader: demosrc\17ss\data\subdividedGrid.glsl
include: 
loading shader: demosrc\17ss\data\subdividedGridLines.glsl
include: 
loading shader: demosrc\17ss\data\whiteLines.glsl
include: 
	Loaded Texture: demosrc\17ss\data\1.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\10.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\11.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\12.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\13.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\14.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\15.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\2.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\20.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\21.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\22.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\3.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\30.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\31.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\4.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\5.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\6.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\7.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\8.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\9.png
		1920x1080  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\binary.png
		256x512  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\dot.png
		256x256  isHDR=0  isSRGB=1
	Loaded Texture: demosrc\17ss\data\pointRenderer.png
		512x2048  isHDR=0  isSRGB=1
Freqency: 48000.000000
fftCacheName: demosrc\17ss\data\ponas-669.cache
Loading FFT Cache: demosrc\17ss\data\ponas-669.cache
	Loaded Successfully
Reading Camera Keys From: demosrc\17ss\cam1.cam  fileEnd at 1792b
Read 32 positions
Camera::Rebuild Tables
created RT: [gridTexture] 1024x4096
Profiler::Reset
Rydd minnet ditt sjael
