Create OpenGL context for version 4.3
[driver]
	GL_VENDOR: NVIDIA Corporation
	GL_RENDERER: GeForce GT 540M/PCIe/SSE2
	GL_VERSION: 4.3.0
	GL_SHADING_LANGUAGE_VERSION: 4.30 NVIDIA via Cg compiler
[driver]
[limits]
	[buffers]
	[buffers]
	[elements]
	[elements]
	[vertex]
	[vertex]
	[geometry]
	[geometry]
	[fragment]
	[fragment]
	[uniforms]
	[uniforms]
	[transform feedback]
	[transform feedback]
	[texture]
	[textures]
	[misc]
	[misc]
[limits]
[extensions]
	GL_AMD_multi_draw_indirect
	GL_ARB_arrays_of_arrays
	GL_ARB_base_instance
	GL_ARB_blend_func_extended
	GL_ARB_clear_buffer_object
	GL_ARB_color_buffer_float
	GL_ARB_compressed_texture_pixel_storage
	GL_ARB_conservative_depth
	GL_ARB_compute_shader
	GL_ARB_copy_buffer
	GL_ARB_copy_image
	GL_ARB_debug_output
	GL_ARB_depth_buffer_float
	GL_ARB_depth_clamp
	GL_ARB_depth_texture
	GL_ARB_draw_buffers
	GL_ARB_draw_buffers_blend
	GL_ARB_draw_indirect
	GL_ARB_draw_elements_base_vertex
	GL_ARB_draw_instanced
	GL_ARB_ES2_compatibility
	GL_ARB_ES3_compatibility
	GL_ARB_explicit_attrib_location
	GL_ARB_explicit_uniform_location
	GL_ARB_fragment_coord_conventions
	GL_ARB_fragment_layer_viewport
	GL_ARB_fragment_program
	GL_ARB_fragment_program_shadow
	GL_ARB_fragment_shader
	GL_ARB_framebuffer_no_attachments
	GL_ARB_framebuffer_object
	GL_ARB_framebuffer_sRGB
	GL_ARB_geometry_shader4
	GL_ARB_get_program_binary
	GL_ARB_gpu_shader5
	GL_ARB_gpu_shader_fp64
	GL_ARB_half_float_pixel
	GL_ARB_half_float_vertex
	GL_ARB_imaging
	GL_ARB_instanced_arrays
	GL_ARB_internalformat_query
	GL_ARB_internalformat_query2
	GL_ARB_invalidate_subdata
	GL_ARB_map_buffer_alignment
	GL_ARB_map_buffer_range
	GL_ARB_multi_draw_indirect
	GL_ARB_multisample
	GL_ARB_multitexture
	GL_ARB_occlusion_query
	GL_ARB_occlusion_query2
	GL_ARB_pixel_buffer_object
	GL_ARB_point_parameters
	GL_ARB_point_sprite
	GL_ARB_program_interface_query
	GL_ARB_provoking_vertex
	GL_ARB_robust_buffer_access_behavior
	GL_ARB_robustness
	GL_ARB_sample_shading
	GL_ARB_sampler_objects
	GL_ARB_seamless_cube_map
	GL_ARB_separate_shader_objects
	GL_ARB_shader_atomic_counters
	GL_ARB_shader_bit_encoding
	GL_ARB_shader_image_load_store
	GL_ARB_shader_image_size
	GL_ARB_shader_objects
	GL_ARB_shader_precision
	GL_ARB_shader_storage_buffer_object
	GL_ARB_shader_subroutine
	GL_ARB_shader_texture_lod
	GL_ARB_shading_language_100
	GL_ARB_shading_language_420pack
	GL_ARB_shading_language_include
	GL_ARB_shading_language_packing
	GL_ARB_shadow
	GL_ARB_stencil_texturing
	GL_ARB_sync
	GL_ARB_tessellation_shader
	GL_ARB_texture_border_clamp
	GL_ARB_texture_buffer_object
	GL_ARB_texture_buffer_object_rgb32
	GL_ARB_texture_buffer_range
	GL_ARB_texture_compression
	GL_ARB_texture_compression_bptc
	GL_ARB_texture_compression_rgtc
	GL_ARB_texture_cube_map
	GL_ARB_texture_cube_map_array
	GL_ARB_texture_env_add
	GL_ARB_texture_env_combine
	GL_ARB_texture_env_crossbar
	GL_ARB_texture_env_dot3
	GL_ARB_texture_float
	GL_ARB_texture_gather
	GL_ARB_texture_mirrored_repeat
	GL_ARB_texture_multisample
	GL_ARB_texture_non_power_of_two
	GL_ARB_texture_query_levels
	GL_ARB_texture_query_lod
	GL_ARB_texture_rectangle
	GL_ARB_texture_rg
	GL_ARB_texture_rgb10_a2ui
	GL_ARB_texture_storage
	GL_ARB_texture_storage_multisample
	GL_ARB_texture_swizzle
	GL_ARB_texture_view
	GL_ARB_timer_query
	GL_ARB_transform_feedback2
	GL_ARB_transform_feedback3
	GL_ARB_transform_feedback_instanced
	GL_ARB_transpose_matrix
	GL_ARB_uniform_buffer_object
	GL_ARB_vertex_array_bgra
	GL_ARB_vertex_array_object
	GL_ARB_vertex_attrib_64bit
	GL_ARB_vertex_attrib_binding
	GL_ARB_vertex_buffer_object
	GL_ARB_vertex_program
	GL_ARB_vertex_shader
	GL_ARB_vertex_type_2_10_10_10_rev
	GL_ARB_viewport_array
	GL_ARB_window_pos
	GL_ATI_draw_buffers
	GL_ATI_texture_float
	GL_ATI_texture_mirror_once
	GL_S3_s3tc
	GL_EXT_texture_env_add
	GL_EXT_abgr
	GL_EXT_bgra
	GL_EXT_bindable_uniform
	GL_EXT_blend_color
	GL_EXT_blend_equation_separate
	GL_EXT_blend_func_separate
	GL_EXT_blend_minmax
	GL_EXT_blend_subtract
	GL_EXT_compiled_vertex_array
	GL_EXT_Cg_shader
	GL_EXT_depth_bounds_test
	GL_EXT_direct_state_access
	GL_EXT_draw_buffers2
	GL_EXT_draw_instanced
	GL_EXT_draw_range_elements
	GL_EXT_fog_coord
	GL_EXT_framebuffer_blit
	GL_EXT_framebuffer_multisample
	GL_EXTX_framebuffer_mixed_formats
	GL_EXT_framebuffer_multisample_blit_scaled
	GL_EXT_framebuffer_object
	GL_EXT_framebuffer_sRGB
	GL_EXT_geometry_shader4
	GL_EXT_gpu_program_parameters
	GL_EXT_gpu_shader4
	GL_EXT_multi_draw_arrays
	GL_EXT_packed_depth_stencil
	GL_EXT_packed_float
	GL_EXT_packed_pixels
	GL_EXT_pixel_buffer_object
	GL_EXT_point_parameters
	GL_EXT_provoking_vertex
	GL_EXT_rescale_normal
	GL_EXT_secondary_color
	GL_EXT_separate_shader_objects
	GL_EXT_separate_specular_color
	GL_EXT_shader_image_load_store
	GL_EXT_shadow_funcs
	GL_EXT_stencil_two_side
	GL_EXT_stencil_wrap
	GL_EXT_texture3D
	GL_EXT_texture_array
	GL_EXT_texture_buffer_object
	GL_EXT_texture_compression_dxt1
	GL_EXT_texture_compression_latc
	GL_EXT_texture_compression_rgtc
	GL_EXT_texture_compression_s3tc
	GL_EXT_texture_cube_map
	GL_EXT_texture_edge_clamp
	GL_EXT_texture_env_combine
	GL_EXT_texture_env_dot3
	GL_EXT_texture_filter_anisotropic
	GL_EXT_texture_format_BGRA8888
	GL_EXT_texture_integer
	GL_EXT_texture_lod
	GL_EXT_texture_lod_bias
	GL_EXT_texture_mirror_clamp
	GL_EXT_texture_object
	GL_EXT_texture_shared_exponent
	GL_EXT_texture_sRGB
	GL_EXT_texture_sRGB_decode
	GL_EXT_texture_storage
	GL_EXT_texture_swizzle
	GL_EXT_texture_type_2_10_10_10_REV
	GL_EXT_timer_query
	GL_EXT_transform_feedback2
	GL_EXT_vertex_array
	GL_EXT_vertex_array_bgra
	GL_EXT_vertex_attrib_64bit
	GL_EXT_import_sync_object
	GL_IBM_rasterpos_clip
	GL_IBM_texture_mirrored_repeat
	GL_KHR_debug
	GL_KTX_buffer_region
	GL_NV_alpha_test
	GL_NV_blend_minmax
	GL_NV_blend_square
	GL_NV_complex_primitives
	GL_NV_compute_program5
	GL_NV_conditional_render
	GL_NV_copy_depth_to_color
	GL_NV_copy_image
	GL_NV_depth_buffer_float
	GL_NV_depth_clamp
	GL_NV_draw_texture
	GL_NV_ES1_1_compatibility
	GL_NV_explicit_multisample
	GL_NV_fbo_color_attachments
	GL_NV_fence
	GL_NV_float_buffer
	GL_NV_fog_distance
	GL_NV_fragdepth
	GL_NV_fragment_program
	GL_NV_fragment_program_option
	GL_NV_fragment_program2
	GL_NV_framebuffer_multisample_coverage
	GL_NV_geometry_shader4
	GL_NV_gpu_program4
	GL_NV_gpu_program4_1
	GL_NV_gpu_program5
	GL_NV_gpu_program_fp64
	GL_NV_gpu_shader5
	GL_NV_half_float
	GL_NV_light_max_exponent
	GL_NV_multisample_coverage
	GL_NV_multisample_filter_hint
	GL_NV_occlusion_query
	GL_NV_packed_depth_stencil
	GL_NV_parameter_buffer_object
	GL_NV_parameter_buffer_object2
	GL_NV_path_rendering
	GL_NV_pixel_data_range
	GL_NV_point_sprite
	GL_NV_primitive_restart
	GL_NV_register_combiners
	GL_NV_register_combiners2
	GL_NV_shader_atomic_counters
	GL_NV_shader_atomic_float
	GL_NV_shader_buffer_load
	GL_NV_shader_storage_buffer_object
	GL_NV_texgen_reflection
	GL_NV_texture_barrier
	GL_NV_texture_compression_vtc
	GL_NV_texture_env_combine4
	GL_NV_texture_expand_normal
	GL_NV_texture_lod_clamp
	GL_NV_texture_multisample
	GL_NV_texture_rectangle
	GL_NV_texture_shader
	GL_NV_texture_shader2
	GL_NV_texture_shader3
	GL_NV_transform_feedback
	GL_NV_transform_feedback2
	GL_NV_vertex_array_range
	GL_NV_vertex_array_range2
	GL_NV_vertex_attrib_integer_64bit
	GL_NV_vertex_buffer_unified_memory
	GL_NV_vertex_program
	GL_NV_vertex_program1_1
	GL_NV_vertex_program2
	GL_NV_vertex_program2_option
	GL_NV_vertex_program3
	GL_NVX_conditional_render
	GL_NVX_gpu_memory_info
	GL_OES_compressed_paletted_texture
	GL_OES_depth24
	GL_OES_depth32
	GL_OES_depth_texture
	GL_OES_element_index_uint
	GL_OES_fbo_render_mipmap
	GL_OES_get_program_binary
	GL_OES_mapbuffer
	GL_OES_packed_depth_stencil
	GL_OES_point_size_array
	GL_OES_point_sprite
	GL_OES_rgb8_rgba8
	GL_OES_read_format
	GL_OES_standard_derivatives
	GL_OES_texture_3D
	GL_OES_texture_float
	GL_OES_texture_float_linear
	GL_OES_texture_half_float
	GL_OES_texture_half_float_linear
	GL_OES_texture_npot
	GL_OES_vertex_array_object
	GL_OES_vertex_half_float
	GL_SGIS_generate_mipmap
	GL_SGIS_texture_lod
	GL_SGIX_depth_texture
	GL_SGIX_shadow
	GL_SUN_slice_accum
	GL_WIN_swap_hint
	WGL_EXT_swap_control
	GLEW_VERSION_4_3
[extensions]
[wgl]
	WGL_ARB_buffer_region
	WGL_ARB_create_context
	WGL_ARB_create_context_profile
	WGL_ARB_create_context_robustness
	WGL_ARB_extensions_string
	WGL_ARB_make_current_read
	WGL_ARB_multisample
	WGL_ARB_pbuffer
	WGL_ARB_pixel_format
	WGL_ARB_pixel_format_float
	WGL_ARB_render_texture
	WGL_ATI_pixel_format_float
	WGL_EXT_create_context_es_profile
	WGL_EXT_create_context_es2_profile
	WGL_EXT_extensions_string
	WGL_EXT_framebuffer_sRGB
	WGL_EXT_pixel_format_packed_float
	WGL_EXT_swap_control
	WGL_EXT_swap_control_tear
	WGL_NVX_DX_interop
	WGL_NV_DX_interop
	WGL_NV_DX_interop2
	WGL_NV_float_buffer
	WGL_NV_multisample_coverage
	WGL_NV_render_depth_texture
	WGL_NV_render_texture_rectangle
[wgl]
[initiate]
	JPEG: create Texture2D from resource (1280x720 3)
	[content]
		PNG: create Texture2D from resource (64x2 3)
		PNG: create Texture2D from resource (256x256 3)
		JPEG: create Texture2D from resource (512x512 3)
		PNG: create Texture2D from resource (128x128 1)
		PNG: create Texture2D from resource (32x32 1)
		PNG: create Texture2D from resource (32x32 1)
		PNG: create Texture2D from resource (32x32 3)
		JPEG: create Texture2D from resource (8x8 3)
		JPEG: create Texture2D from resource (256x256 3)
		JPEG: create Texture2D from resource (512x512 3)
		PNG: create Texture2D from resource (128x128 4)
		JPEG: create Texture2D from resource (1024x597 3)
		JPEG: create Texture2D from resource (1024x597 1)
		JPEG: create Texture2D from resource (1024x597 3)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (512x512 1)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (512x512 1)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (1024x613 3)
		JPEG: create Texture2D from resource (1024x613 1)
		JPEG: create Texture2D from resource (1024x613 3)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (512x512 1)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (512x384 3)
		JPEG: create Texture2D from resource (512x384 1)
		JPEG: create Texture2D from resource (512x384 3)
		JPEG: create Texture2D from resource (512x384 3)
		JPEG: create Texture2D from resource (512x384 1)
		JPEG: create Texture2D from resource (512x384 3)
		JPEG: create Texture2D from resource (256x256 1)
		JPEG: create Texture2D from resource (256x256 1)
		JPEG: create Texture2D from resource (256x256 3)
		JPEG: create Texture2D from resource (1000x688 1)
		JPEG: create Texture2D from resource (1000x688 3)
		JPEG: create Texture2D from resource (1000x700 1)
		JPEG: create Texture2D from resource (1000x700 3)
		JPEG: create Texture2D from resource (128x256 3)
		JPEG: create Texture2D from resource (128x256 1)
		JPEG: create Texture2D from resource (128x256 3)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (512x512 3)
		JPEG: create Texture2D from resource (768x768 3)
		JPEG: create Texture2D from resource (640x272 3)
		JPEG: create Texture2D from resource (128x128 3)
		JPEG: create Texture1D from resource (64x1 3)
		JPEG: create Texture2D from resource (1280x720 1)
	[content]
		post/blit: missing texture sampler color_buffer
		post/blit: missing texture sampler depth_buffer
		post/blit: missing texture sampler glow_buffer
		post/blit: missing texture sampler dof_buffer
		post/blit: missing texture sampler ssao_buffer
		post/blit: missing texture sampler diffuse_specular
		post/blit: missing texture sampler color_lut
		post/blit: missing texture sampler color_grad
		post/blit: missing texture sampler distort_lut
		post/blit: missing texture sampler noise_lut
		post/blit: missing texture sampler debug_buffer
		post/blit_ssao: missing texture sampler depth_buffer
		post/blit_ssao: missing texture sampler glow_buffer
		post/blit_ssao: missing texture sampler dof_buffer
		post/blit_ssao: missing texture sampler diffuse_specular
		post/blit_ssao: missing texture sampler normal_depth
		post/blit_ssao: missing texture sampler distort_lut
		post/blit_ssao: missing texture sampler debug_buffer
		post/blit_glow: missing texture sampler depth_buffer
		post/blit_glow: missing texture sampler dof_buffer
		post/blit_glow: missing texture sampler ssao_buffer
		post/blit_glow: missing texture sampler diffuse_specular
		post/blit_glow: missing texture sampler normal_depth
		post/blit_glow: missing texture sampler distort_lut
		post/blit_glow: missing texture sampler debug_buffer
		post/blit_glow_ssao: missing texture sampler depth_buffer
		post/blit_glow_ssao: missing texture sampler dof_buffer
		post/blit_glow_ssao: missing texture sampler diffuse_specular
		post/blit_glow_ssao: missing texture sampler normal_depth
		post/blit_glow_ssao: missing texture sampler distort_lut
		post/blit_glow_ssao: missing texture sampler debug_buffer
		post/blit_dof: missing texture sampler glow_buffer
		post/blit_dof: missing texture sampler ssao_buffer
		post/blit_dof: missing texture sampler diffuse_specular
		post/blit_dof: missing texture sampler normal_depth
		post/blit_dof: missing texture sampler distort_lut
		post/blit_dof: missing texture sampler debug_buffer
		post/blit_dof_ssao: missing texture sampler glow_buffer
		post/blit_dof_ssao: missing texture sampler diffuse_specular
		post/blit_dof_ssao: missing texture sampler normal_depth
		post/blit_dof_ssao: missing texture sampler distort_lut
		post/blit_dof_ssao: missing texture sampler debug_buffer
		post/blit_dof_glow: missing texture sampler ssao_buffer
		post/blit_dof_glow: missing texture sampler diffuse_specular
		post/blit_dof_glow: missing texture sampler normal_depth
		post/blit_dof_glow: missing texture sampler distort_lut
		post/blit_dof_glow: missing texture sampler debug_buffer
		post/blit_dof_glow_ssao: missing texture sampler diffuse_specular
		post/blit_dof_glow_ssao: missing texture sampler normal_depth
		post/blit_dof_glow_ssao: missing texture sampler distort_lut
		post/blit_dof_glow_ssao: missing texture sampler debug_buffer
		ppc/worms: missing texture sampler detailbump
	Scene node count : 151 
	Cached node transforms - local:129 world:129
		deferred/dirlight: missing texture sampler cubemap
		deferred/dirlight: missing texture sampler proj_tex
		deferred/dirlight: missing texture sampler particle
		deferred/pointlight: missing texture sampler cubemap
		deferred/pointlight: missing texture sampler proj_tex
		deferred/pointlight: missing texture sampler particle
		deferred/spotlight: missing texture sampler cubemap
		deferred/spotlight: missing texture sampler proj_tex
		deferred/spotlight: missing texture sampler particle
		deferred/arealight: missing texture sampler cubemap
		deferred/arealight: missing texture sampler proj_tex
		deferred/arealight: missing texture sampler particle
		deferred/linearlight: missing texture sampler cubemap
		deferred/linearlight: missing texture sampler proj_tex
		deferred/linearlight: missing texture sampler particle
		deferred/cubelight: missing texture sampler proj_tex
		deferred/cubelight: missing texture sampler particle
		deferred/ambientlight: missing texture sampler depth
		deferred/ambientlight: missing texture sampler cubemap
		deferred/ambientlight: missing texture sampler proj_tex
		deferred/ambientlight: missing texture sampler particle
		deferred/projectivelight: missing texture sampler cubemap
		deferred/projectivelight: missing texture sampler particle
		deferred/spotlight_shadow: missing texture sampler cubemap
		deferred/spotlight_shadow: missing texture sampler proj_tex
		deferred/spotlight_shadow: missing texture sampler particle
		deferred/projectivelight_shadow: missing texture sampler cubemap
		deferred/projectivelight_shadow: missing texture sampler particle
		deferred/light_particle: missing texture sampler diffuse_specular
		deferred/light_particle: missing texture sampler normal_depth
		deferred/light_particle: missing texture sampler cubemap
		deferred/light_particle: missing texture sampler proj_tex
		post/blit: missing texture sampler color_buffer
		post/blit: missing texture sampler depth_buffer
		post/blit: missing texture sampler glow_buffer
		post/blit: missing texture sampler dof_buffer
		post/blit: missing texture sampler ssao_buffer
		post/blit: missing texture sampler diffuse_specular
		post/blit: missing texture sampler color_lut
		post/blit: missing texture sampler color_grad
		post/blit: missing texture sampler distort_lut
		post/blit: missing texture sampler noise_lut
		post/blit: missing texture sampler debug_buffer
		post/blit_ssao: missing texture sampler depth_buffer
		post/blit_ssao: missing texture sampler glow_buffer
		post/blit_ssao: missing texture sampler dof_buffer
		post/blit_ssao: missing texture sampler diffuse_specular
		post/blit_ssao: missing texture sampler normal_depth
		post/blit_ssao: missing texture sampler distort_lut
		post/blit_ssao: missing texture sampler debug_buffer
		post/blit_glow: missing texture sampler depth_buffer
		post/blit_glow: missing texture sampler dof_buffer
		post/blit_glow: missing texture sampler ssao_buffer
		post/blit_glow: missing texture sampler diffuse_specular
		post/blit_glow: missing texture sampler normal_depth
		post/blit_glow: missing texture sampler distort_lut
		post/blit_glow: missing texture sampler debug_buffer
		post/blit_glow_ssao: missing texture sampler depth_buffer
		post/blit_glow_ssao: missing texture sampler dof_buffer
		post/blit_glow_ssao: missing texture sampler diffuse_specular
		post/blit_glow_ssao: missing texture sampler normal_depth
		post/blit_glow_ssao: missing texture sampler distort_lut
		post/blit_glow_ssao: missing texture sampler debug_buffer
		post/blit_dof: missing texture sampler glow_buffer
		post/blit_dof: missing texture sampler ssao_buffer
		post/blit_dof: missing texture sampler diffuse_specular
		post/blit_dof: missing texture sampler normal_depth
		post/blit_dof: missing texture sampler distort_lut
		post/blit_dof: missing texture sampler debug_buffer
		post/blit_dof_ssao: missing texture sampler glow_buffer
		post/blit_dof_ssao: missing texture sampler diffuse_specular
		post/blit_dof_ssao: missing texture sampler normal_depth
		post/blit_dof_ssao: missing texture sampler distort_lut
		post/blit_dof_ssao: missing texture sampler debug_buffer
		post/blit_dof_glow: missing texture sampler ssao_buffer
		post/blit_dof_glow: missing texture sampler diffuse_specular
		post/blit_dof_glow: missing texture sampler normal_depth
		post/blit_dof_glow: missing texture sampler distort_lut
		post/blit_dof_glow: missing texture sampler debug_buffer
		post/blit_dof_glow_ssao: missing texture sampler diffuse_specular
		post/blit_dof_glow_ssao: missing texture sampler normal_depth
		post/blit_dof_glow_ssao: missing texture sampler distort_lut
		post/blit_dof_glow_ssao: missing texture sampler debug_buffer
		ppc/cubegrid: missing texture sampler detailbump
	Scene node count : 93 
	Cached node transforms - local:60 world:60
		deferred/dirlight: missing texture sampler cubemap
		deferred/dirlight: missing texture sampler proj_tex
		deferred/dirlight: missing texture sampler particle
		deferred/pointlight: missing texture sampler cubemap
		deferred/pointlight: missing texture sampler proj_tex
		deferred/pointlight: missing texture sampler particle
		deferred/spotlight: missing texture sampler cubemap
		deferred/spotlight: missing texture sampler proj_tex
		deferred/spotlight: missing texture sampler particle
		deferred/arealight: missing texture sampler cubemap
		deferred/arealight: missing texture sampler proj_tex
		deferred/arealight: missing texture sampler particle
		deferred/linearlight: missing texture sampler cubemap
		deferred/linearlight: missing texture sampler proj_tex
		deferred/linearlight: missing texture sampler particle
		deferred/cubelight: missing texture sampler proj_tex
		deferred/cubelight: missing texture sampler particle
		deferred/ambientlight: missing texture sampler depth
		deferred/ambientlight: missing texture sampler cubemap
		deferred/ambientlight: missing texture sampler proj_tex
		deferred/ambientlight: missing texture sampler particle
		deferred/projectivelight: missing texture sampler cubemap
		deferred/projectivelight: missing texture sampler particle
		deferred/spotlight_shadow: missing texture sampler cubemap
		deferred/spotlight_shadow: missing texture sampler proj_tex
		deferred/spotlight_shadow: missing texture sampler particle
		deferred/projectivelight_shadow: missing texture sampler cubemap
		deferred/projectivelight_shadow: missing texture sampler particle
		deferred/light_particle: missing texture sampler diffuse_specular
		deferred/light_particle: missing texture sampler normal_depth
		deferred/light_particle: missing texture sampler cubemap
		deferred/light_particle: missing texture sampler proj_tex
		post/blit: missing texture sampler color_buffer
		post/blit: missing texture sampler depth_buffer
		post/blit: missing texture sampler glow_buffer
		post/blit: missing texture sampler dof_buffer
		post/blit: missing texture sampler ssao_buffer
		post/blit: missing texture sampler diffuse_specular
		post/blit: missing texture sampler color_lut
		post/blit: missing texture sampler color_grad
		post/blit: missing texture sampler distort_lut
		post/blit: missing texture sampler noise_lut
		post/blit: missing texture sampler debug_buffer
		post/blit_ssao: missing texture sampler depth_buffer
		post/blit_ssao: missing texture sampler glow_buffer
		post/blit_ssao: missing texture sampler dof_buffer
		post/blit_ssao: missing texture sampler diffuse_specular
		post/blit_ssao: missing texture sampler normal_depth
		post/blit_ssao: missing texture sampler distort_lut
		post/blit_ssao: missing texture sampler debug_buffer
		post/blit_glow: missing texture sampler depth_buffer
		post/blit_glow: missing texture sampler dof_buffer
		post/blit_glow: missing texture sampler ssao_buffer
		post/blit_glow: missing texture sampler diffuse_specular
		post/blit_glow: missing texture sampler normal_depth
		post/blit_glow: missing texture sampler distort_lut
		post/blit_glow: missing texture sampler debug_buffer
		post/blit_glow_ssao: missing texture sampler depth_buffer
		post/blit_glow_ssao: missing texture sampler dof_buffer
		post/blit_glow_ssao: missing texture sampler diffuse_specular
		post/blit_glow_ssao: missing texture sampler normal_depth
		post/blit_glow_ssao: missing texture sampler distort_lut
		post/blit_glow_ssao: missing texture sampler debug_buffer
		post/blit_dof: missing texture sampler glow_buffer
		post/blit_dof: missing texture sampler ssao_buffer
		post/blit_dof: missing texture sampler diffuse_specular
		post/blit_dof: missing texture sampler normal_depth
		post/blit_dof: missing texture sampler distort_lut
		post/blit_dof: missing texture sampler debug_buffer
		post/blit_dof_ssao: missing texture sampler glow_buffer
		post/blit_dof_ssao: missing texture sampler diffuse_specular
		post/blit_dof_ssao: missing texture sampler normal_depth
		post/blit_dof_ssao: missing texture sampler distort_lut
		post/blit_dof_ssao: missing texture sampler debug_buffer
		post/blit_dof_glow: missing texture sampler ssao_buffer
		post/blit_dof_glow: missing texture sampler diffuse_specular
		post/blit_dof_glow: missing texture sampler normal_depth
		post/blit_dof_glow: missing texture sampler distort_lut
		post/blit_dof_glow: missing texture sampler debug_buffer
		post/blit_dof_glow_ssao: missing texture sampler diffuse_specular
		post/blit_dof_glow_ssao: missing texture sampler normal_depth
		post/blit_dof_glow_ssao: missing texture sampler distort_lut
		post/blit_dof_glow_ssao: missing texture sampler debug_buffer
		ppc/wobler: missing texture sampler detailbump
	Scene node count : 118 
	Cached node transforms - local:107 world:107
		deferred/dirlight: missing texture sampler cubemap
		deferred/dirlight: missing texture sampler proj_tex
		deferred/dirlight: missing texture sampler particle
		deferred/pointlight: missing texture sampler cubemap
		deferred/pointlight: missing texture sampler proj_tex
		deferred/pointlight: missing texture sampler particle
		deferred/spotlight: missing texture sampler cubemap
		deferred/spotlight: missing texture sampler proj_tex
		deferred/spotlight: missing texture sampler particle
		deferred/arealight: missing texture sampler cubemap
		deferred/arealight: missing texture sampler proj_tex
		deferred/arealight: missing texture sampler particle
		deferred/linearlight: missing texture sampler cubemap
		deferred/linearlight: missing texture sampler proj_tex
		deferred/linearlight: missing texture sampler particle
		deferred/cubelight: missing texture sampler proj_tex
		deferred/cubelight: missing texture sampler particle
		deferred/ambientlight: missing texture sampler depth
		deferred/ambientlight: missing texture sampler cubemap
		deferred/ambientlight: missing texture sampler proj_tex
		deferred/ambientlight: missing texture sampler particle
		deferred/projectivelight: missing texture sampler cubemap
		deferred/projectivelight: missing texture sampler particle
		deferred/spotlight_shadow: missing texture sampler cubemap
		deferred/spotlight_shadow: missing texture sampler proj_tex
		deferred/spotlight_shadow: missing texture sampler particle
		deferred/projectivelight_shadow: missing texture sampler cubemap
		deferred/projectivelight_shadow: missing texture sampler particle
		deferred/light_particle: missing texture sampler diffuse_specular
		deferred/light_particle: missing texture sampler normal_depth
		deferred/light_particle: missing texture sampler cubemap
		deferred/light_particle: missing texture sampler proj_tex
		post/blit: missing texture sampler color_buffer
		post/blit: missing texture sampler depth_buffer
		post/blit: missing texture sampler glow_buffer
		post/blit: missing texture sampler dof_buffer
		post/blit: missing texture sampler ssao_buffer
		post/blit: missing texture sampler diffuse_specular
		post/blit: missing texture sampler color_lut
		post/blit: missing texture sampler color_grad
		post/blit: missing texture sampler distort_lut
		post/blit: missing texture sampler noise_lut
		post/blit: missing texture sampler debug_buffer
		post/blit_ssao: missing texture sampler depth_buffer
		post/blit_ssao: missing texture sampler glow_buffer
		post/blit_ssao: missing texture sampler dof_buffer
		post/blit_ssao: missing texture sampler diffuse_specular
		post/blit_ssao: missing texture sampler normal_depth
		post/blit_ssao: missing texture sampler distort_lut
		post/blit_ssao: missing texture sampler debug_buffer
		post/blit_glow: missing texture sampler depth_buffer
		post/blit_glow: missing texture sampler dof_buffer
		post/blit_glow: missing texture sampler ssao_buffer
		post/blit_glow: missing texture sampler diffuse_specular
		post/blit_glow: missing texture sampler normal_depth
		post/blit_glow: missing texture sampler distort_lut
		post/blit_glow: missing texture sampler debug_buffer
		post/blit_glow_ssao: missing texture sampler depth_buffer
		post/blit_glow_ssao: missing texture sampler dof_buffer
		post/blit_glow_ssao: missing texture sampler diffuse_specular
		post/blit_glow_ssao: missing texture sampler normal_depth
		post/blit_glow_ssao: missing texture sampler distort_lut
		post/blit_glow_ssao: missing texture sampler debug_buffer
		post/blit_dof: missing texture sampler glow_buffer
		post/blit_dof: missing texture sampler ssao_buffer
		post/blit_dof: missing texture sampler diffuse_specular
		post/blit_dof: missing texture sampler normal_depth
		post/blit_dof: missing texture sampler distort_lut
		post/blit_dof: missing texture sampler debug_buffer
		post/blit_dof_ssao: missing texture sampler glow_buffer
		post/blit_dof_ssao: missing texture sampler diffuse_specular
		post/blit_dof_ssao: missing texture sampler normal_depth
		post/blit_dof_ssao: missing texture sampler distort_lut
		post/blit_dof_ssao: missing texture sampler debug_buffer
		post/blit_dof_glow: missing texture sampler ssao_buffer
		post/blit_dof_glow: missing texture sampler diffuse_specular
		post/blit_dof_glow: missing texture sampler normal_depth
		post/blit_dof_glow: missing texture sampler distort_lut
		post/blit_dof_glow: missing texture sampler debug_buffer
		post/blit_dof_glow_ssao: missing texture sampler diffuse_specular
		post/blit_dof_glow_ssao: missing texture sampler normal_depth
		post/blit_dof_glow_ssao: missing texture sampler distort_lut
		post/blit_dof_glow_ssao: missing texture sampler debug_buffer
	Scene node count : 121 
	Cached node transforms - local:86 world:80
		deferred/dirlight: missing texture sampler cubemap
		deferred/dirlight: missing texture sampler proj_tex
		deferred/dirlight: missing texture sampler particle
		deferred/pointlight: missing texture sampler cubemap
		deferred/pointlight: missing texture sampler proj_tex
		deferred/pointlight: missing texture sampler particle
		deferred/spotlight: missing texture sampler cubemap
		deferred/spotlight: missing texture sampler proj_tex
		deferred/spotlight: missing texture sampler particle
		deferred/arealight: missing texture sampler cubemap
		deferred/arealight: missing texture sampler proj_tex
		deferred/arealight: missing texture sampler particle
		deferred/linearlight: missing texture sampler cubemap
		deferred/linearlight: missing texture sampler proj_tex
		deferred/linearlight: missing texture sampler particle
		deferred/cubelight: missing texture sampler proj_tex
		deferred/cubelight: missing texture sampler particle
		deferred/ambientlight: missing texture sampler depth
		deferred/ambientlight: missing texture sampler cubemap
		deferred/ambientlight: missing texture sampler proj_tex
		deferred/ambientlight: missing texture sampler particle
		deferred/projectivelight: missing texture sampler cubemap
		deferred/projectivelight: missing texture sampler particle
		deferred/spotlight_shadow: missing texture sampler cubemap
		deferred/spotlight_shadow: missing texture sampler proj_tex
		deferred/spotlight_shadow: missing texture sampler particle
		deferred/projectivelight_shadow: missing texture sampler cubemap
		deferred/projectivelight_shadow: missing texture sampler particle
		deferred/light_particle: missing texture sampler diffuse_specular
		deferred/light_particle: missing texture sampler normal_depth
		deferred/light_particle: missing texture sampler cubemap
		deferred/light_particle: missing texture sampler proj_tex
		post/blit: missing texture sampler color_buffer
		post/blit: missing texture sampler depth_buffer
		post/blit: missing texture sampler glow_buffer
		post/blit: missing texture sampler dof_buffer
		post/blit: missing texture sampler ssao_buffer
		post/blit: missing texture sampler diffuse_specular
		post/blit: missing texture sampler color_lut
		post/blit: missing texture sampler color_grad
		post/blit: missing texture sampler distort_lut
		post/blit: missing texture sampler noise_lut
		post/blit: missing texture sampler debug_buffer
		post/blit_ssao: missing texture sampler depth_buffer
		post/blit_ssao: missing texture sampler glow_buffer
		post/blit_ssao: missing texture sampler dof_buffer
		post/blit_ssao: missing texture sampler diffuse_specular
		post/blit_ssao: missing texture sampler normal_depth
		post/blit_ssao: missing texture sampler distort_lut
		post/blit_ssao: missing texture sampler debug_buffer
		post/blit_glow: missing texture sampler depth_buffer
		post/blit_glow: missing texture sampler dof_buffer
		post/blit_glow: missing texture sampler ssao_buffer
		post/blit_glow: missing texture sampler diffuse_specular
		post/blit_glow: missing texture sampler normal_depth
		post/blit_glow: missing texture sampler distort_lut
		post/blit_glow: missing texture sampler debug_buffer
		post/blit_glow_ssao: missing texture sampler depth_buffer
		post/blit_glow_ssao: missing texture sampler dof_buffer
		post/blit_glow_ssao: missing texture sampler diffuse_specular
		post/blit_glow_ssao: missing texture sampler normal_depth
		post/blit_glow_ssao: missing texture sampler distort_lut
		post/blit_glow_ssao: missing texture sampler debug_buffer
		post/blit_dof: missing texture sampler glow_buffer
		post/blit_dof: missing texture sampler ssao_buffer
		post/blit_dof: missing texture sampler diffuse_specular
		post/blit_dof: missing texture sampler normal_depth
		post/blit_dof: missing texture sampler distort_lut
		post/blit_dof: missing texture sampler debug_buffer
		post/blit_dof_ssao: missing texture sampler glow_buffer
		post/blit_dof_ssao: missing texture sampler diffuse_specular
		post/blit_dof_ssao: missing texture sampler normal_depth
		post/blit_dof_ssao: missing texture sampler distort_lut
		post/blit_dof_ssao: missing texture sampler debug_buffer
		post/blit_dof_glow: missing texture sampler ssao_buffer
		post/blit_dof_glow: missing texture sampler diffuse_specular
		post/blit_dof_glow: missing texture sampler normal_depth
		post/blit_dof_glow: missing texture sampler distort_lut
		post/blit_dof_glow: missing texture sampler debug_buffer
		post/blit_dof_glow_ssao: missing texture sampler diffuse_specular
		post/blit_dof_glow_ssao: missing texture sampler normal_depth
		post/blit_dof_glow_ssao: missing texture sampler distort_lut
		post/blit_dof_glow_ssao: missing texture sampler debug_buffer
	Scene node count : 223 
	Cached node transforms - local:153 world:113
		deferred/dirlight: missing texture sampler cubemap
		deferred/dirlight: missing texture sampler proj_tex
		deferred/dirlight: missing texture sampler particle
		deferred/pointlight: missing texture sampler cubemap
		deferred/pointlight: missing texture sampler proj_tex
		deferred/pointlight: missing texture sampler particle
		deferred/spotlight: missing texture sampler cubemap
		deferred/spotlight: missing texture sampler proj_tex
		deferred/spotlight: missing texture sampler particle
		deferred/arealight: missing texture sampler cubemap
		deferred/arealight: missing texture sampler proj_tex
		deferred/arealight: missing texture sampler particle
		deferred/linearlight: missing texture sampler cubemap
		deferred/linearlight: missing texture sampler proj_tex
		deferred/linearlight: missing texture sampler particle
		deferred/cubelight: missing texture sampler proj_tex
		deferred/cubelight: missing texture sampler particle
		deferred/ambientlight: missing texture sampler depth
		deferred/ambientlight: missing texture sampler cubemap
		deferred/ambientlight: missing texture sampler proj_tex
		deferred/ambientlight: missing texture sampler particle
		deferred/projectivelight: missing texture sampler cubemap
		deferred/projectivelight: missing texture sampler particle
		deferred/spotlight_shadow: missing texture sampler cubemap
		deferred/spotlight_shadow: missing texture sampler proj_tex
		deferred/spotlight_shadow: missing texture sampler particle
		deferred/projectivelight_shadow: missing texture sampler cubemap
		deferred/projectivelight_shadow: missing texture sampler particle
		deferred/light_particle: missing texture sampler diffuse_specular
		deferred/light_particle: missing texture sampler normal_depth
		deferred/light_particle: missing texture sampler cubemap
		deferred/light_particle: missing texture sampler proj_tex
[initiate]
Post QUIT message
[terminate]
[terminate]
Got DESTROY message
Application has quit
