# 
# WARNING : now whitespaces allowed in key and filename 
# A script script example 
# 
 
# partName            begin     end   offsetBegin speed   depth 

spriteFixed32bpp screen absolution 0 0 1 glenz50Rendu
0 999 0 1 20 

vBlurFilter screen vblurIntensity 
1 3.5 0 8 32

vBlurFilter screen vblurIntensity 
5 6 0 8 32

hBlurFilter screen hblurIntensity 
8 9.5 14 0 8 32

vBlurFilter screen vblurIntensity 
11 12 0 8 32


hBlurFilter screen hblurIntensity 
13 14 0 8 32



spriteKeytrack32bpp screen absolution part14_scale glenz25Rendu
0 999 0 15 90  

spriteKeytrack32bpp screen absolution part14_scale glenz25Rendu
0 999 2 15 89  

spriteKeytrack32bpp screen absolution part14_scale glenz25Rendu
0 999 4 15 88


#spriteFixed32bpp screen sectic 0 0 1 addRendu
#0 80 0 1 20

blendPalette introPal bg1Pal bg1FlashPal flashTrack
0 100 0 1 1
fillImage8bpp screen bg1Bitmap introPal
0 100 0 1 2

spherifyCubeModel spherifyCube cubeSphere 4
0 200 0 2.1 13

#meshePlayerTexture screen dsd spherifyCube zbuffer blobbyPosition blobbyRotation cubeScale addRendu
#0 200 0 3.1 44

meshePlayerTexturePhong screen mapDsdBitmap phongBitmap dsdLut spherifyCube zbuffer part16_blobbyPosition blobbyRotation cubeScale
0 200 0 3.1 44

#fade out vers le noir
fillColor32bpp screen black fadeout
12 14 0 2 88