
 
 ۲۰
 ۲                            ۰
 ۲  The ultimate in worm/tron games:  ۰
 ۲                                        ۰
 ۲    W  W  W   OO   RRR   M   M  III  EEEE   ۰
 ۲    W  W  W  O  O  R  R  MM MM   I   E      ۰
 ۲     W  W  W  O  O  RRR   M M M   I   EEE     ۰
 ۲     W W W   O  O  R  R  M   M   I   E      ۰
 ۲      W W     OO   R  R  M   M  III  EEEE   ۰
 ۲                                        ۰
 ۲  Programmed March 1997 by Aquanaut ۰
 ۲                            ۰
 ۲۰
 ۰
  

     
  
  How to play:

  As this is a 2-player game you have to be two persons.
One controlling the green worm by using A(left), W(up), S(down) and D(right),
the other controls the red worm by using the cursor/arrow-keys.
A player looses a point by going into himself, the other worm or the blue wall,
Therefore a player must avoid that and try to capture/kill his opponent.
To win a player must have a lead in 10 points over the other player.
The game can be cancelled at any time by pressing ESC.

     
  
  Features:

  This action-packed 2-player Worm/Tron Game boasts the following features:

 (Intelligent) Multi-colored 320x200x256 VGA Graphics

 Intelligent Keyboard-Handler including:
    Ignoring of other keys than 'awsd', arrows and ESC, not ending the game
     like other version I have seen !

    'AWSD' working independent of CAPS-LOCK and SHIFT !!!

 Intelligent Score-System
    Left score in green for green worm and red score in the right for red worm

    The score shows the lead, therefore one of the scores are always 0 !

 Intelligent After-Game-Winning-Indicator (AGWI-TM), making the border of the
  screen in the color of the winner or black if game was cancelled !!!

 ABSOLUTELY NO CRAPPY PC-SPEAKER SOUND INCLUDED.

NOTE: Due to the possibility of computers, where the border can't be seen I
      have included another version in the OTHER folder, making the background
      red/green or black. 


     
  
  Requirements:

  An IBM Compatible PC (Or maybe an emulated one on other platforms :)
  A little RAM + HD Space :)
  An Opponent ...
  100+ hours of spare time :)


     
  
  Distributing the game:

  This game is Copyright 1997 Kristoffer Hansen (Aquanaut / Junk Productions)

  The game is released as Freeware. You may freely spread and copy the game
  but ONLY as the original unmodified archive WORMIE.ZIP !

  The only exception to this is a distributation by the the people behind
  the competion that this game entered.

  DON'T disassemble or reverse-engineer this game. Or in another way:
  You ARE allowed do it, but wouldn't it be easier to ask me for the source ...


     
  
  Contacting the Author:

  If you have comments or would like to have the source code send me an e-mail:
  
  >> 4106@hogym.dk <<   or   >> aquanaut_9999@geocities.com <<

  This game and other things I have done or will do will also be availible
  on my homepage:

  >> http://www.geocities.com/SiliconValley/Heights/9999 <<